A small co-op arena defense game I've been building in my free time. You're a little drone with a gun, there's a big glowing Core in the middle of the arena, and the Swarm really wants to eat it. Shoot the bugs, grab the shards they drop, carry them back to heal the Core. That's the whole loop. How long can you last?

You can play solo, hop into a public arena with random people, or create a private arena and send the 4-letter code to a friend.

How to play

- Move: WASD or arrow keys
- Aim & shoot: mouse (hold left button)
- Ping a spot for your team: right click
- On mobile: two virtual joysticks — left thumb moves, right thumb aims and fires. Landscape only.

What's in the game

- Waves that keep getting meaner — Spitters that snipe the Core from range, Bombers that blow up in your face, Shield guys who soak half your damage from the front so you'd better flank them, Healers that undo all your work
- Two bosses. The second one shoots back. Good luck.
- Pick an upgrade after every wave: rapid fire, spread shot, heavy rounds, that kind of thing
- Global + daily leaderboard — no account needed, your browser just remembers you
- It's proper co-op: shards heal the Core no matter who carries them, and you can ping spots for your teammates

Honest notes

- Multiplayer runs on my small VPS. If it hiccups once in a while, that's why.
- Best played with a friend or two, but solo works fine too.
- Written from scratch in plain JavaScript + canvas + socket.io. No engine. It seemed like a good idea at the time.

Play directly: https://bulwarden.online/ — on mobile, tap "Install app" and it runs fullscreen like a native game (installable PWA, no app store needed).

Found a bug or have an idea? Leave a comment, I actually read them.

Updated 3 days ago
Published 14 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorMoreMeg
GenreAction, Shooter, Survival
Tags2D, Arcade, Co-op, Multiplayer, Score Attack, Singleplayer, Top-Down, Top down shooter
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen, Smartphone
MultiplayerServer-based networked multiplayer
ContentNo generative AI was used

Development log

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