Field Control
Field Control is a minimalist fast-paced arcade game focused on movement, where you control a powerful electromagnet in a field full of unstable energy.
You pilot a powerful electromagnet inside a constantly spawning energy field. Good batteries fuel your progress and build powerful surge abilities, while bad batteries threaten to overwhelm you if you lose control.
Note: Level scaling is under active development, and spawn rates are currently accelerated for demonstration purposes. They will be slowed down and balanced in future updates.
This is my second publicly released game and my first project made with the Godot Engine. I’m developing it for fun alongside my work on web applications.
Feel free to also check out the work of my friend Alistair Raven , who is likewise developing a game alongside other projects and activities.
Features
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Fast-paced arcade gameplay
Simple mouse-only controls
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Surge power-ups that temporarily change the rules
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Score multiplier and risk-reward mechanics
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Increasing difficulty with endless replayability
Controls
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Mouse — Move the magnet
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ESC — Return to lobby
| Status | In development |
| Platforms | HTML5 |
| Author | MoreMeg |
| Genre | Action |
| Made with | Godot |
| Tags | Arcade, Fast-Paced, Indie, Minimalist, Mouse only, Score Attack |
| Content | No generative AI was used |
Development log
- Update v0.3.064 days ago
- Update v0.2.068 days ago
- Update v0.1.071 days ago

Comments
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Nice! It is already quite polished and I like the sound effects. Now, give me more! MORE!
Thank you! 😊